Exhibiting ‘Actual Life’, Penrice aims to pierce the banality of virtual life that we are familiar with. The imagery presented here was made before, during and after the Coronavirus outbreak, which reshaped the work as it did the world. Starting as an observation of Generation Z's fascination with the virtual world - and some of its negative attributes - Penrice aims to remedy this by exploring the ephemerality and materiality of the photograph. Through new additions to the work, Penrice focuses on a sense of time; reflecting the importance of tangible life amongst a disjointed and distanced existence.
Through abstraction, Owen Clement focuses on intentional camera movement and the use of blur within his practice.
Exhibiting his projects ‘Spectrum’ and ‘Spheroid Principal’ Clement focuses on confusing the viewer by making it difficult to focus on a particular image. In Spectrum, the array of different colours imitate the experiences of Asperger’s by forcing viewers to move quickly across imagery creating a lack of focus. Whereas Spheroid Principal's quick transitions and ever-changing photos allow for the audience to get lost in the work, leaving them in a trance.
Working predominantly in photography, Zenobia Thomas-Atkin is a multi-media artist who goes beyond the four corners of the photograph to engage viewers in immersive, tangible experiences. Her work creates space and distance that feels like the familiar world around us but is ambiguous, cryptic, and abstracted. Through the use of colour, light and sound, Zenobia asks the viewer to set aside their inherent understandings of existence and encounter unconventional interpretations.
Zenobia is exhibiting the works ‘The Aftermath’ and ‘Not Without Blood’.
Meg Jarvis is a visual artist who incorporates photography, digital art and illustrations. She is fascinated by the virtual realms of video games; blending the line between reality and the virtual, which begins with her work ‘Sunless Chamber’. In A Visual Flow, Jarvis exhibits ‘Untitled’ – a developing series of black and white film prints that depict a virtual reality, between a game and physical realm. In a constant evolving digital world where the tangible is rapidly disappearing, she asks the viewer to question what is real – to reject and expand their senses, and interrogate what is before them.
Exhibiting works from ‘Rosier’, ‘Seriality’ and ‘Blue Blood’. Anna Sturgeon is a Fine-art Photographer based in Falmouth, Cornwall who takes influence from philosophical schools of thought. Her practice is often concerned with the questioning of ‘the real’, both of the photographic medium and the world during the digital age. Anna employs an incongruous and disruptive style in order to create alternative realities that are devoid of time and space. She juxtaposes and rearranges her work to reflect upon the transient nature of Postmodern society amongst digital realities.
Shona Waldron is an interdisciplinary artist based between Cornwall and East Sussex, UK, exploring a diverse practice that encompasses photography, moving image and installation. Her work intends to blur demarcations and frequently combines digital and analogue techniques to manipulate the periphery of fact and fiction. Waldron documents states of change or metamorphosis recurring throughout her exhibited projects ‘Organic Body’, ‘After the Things of Nature’ and ‘Endless Forms Most Beautiful’. Through this, she explores the transition into a future which is impossible to predict or control.